Age of Learning is seeking a full-time Principal Artist to add to our in-house development team. In this role, you will be responsible for creating and assembling world-class art assets for educational games and experiences. As a Principal Artist, you’ll provide creative leadership by setting the tone for other artists and leading by example. The work includes a heavy emphasis on illustration, character, prop, and environment design, visual development, storyboarding, and asset preparation. Extensive experience creating art for use in games and/or interactive experiences is a must for this role. Ability to animate characters or motion graphics a huge plus.
The position requires a keen eye and hand, a mastery of color theory, and a high attention to detail, resulting in vibrant, visually-rich experiences that keep kids coming back.
Responsibilities:
- Lead the creation of art for games and experiences by example
- Design appealing characters, props, and environments that are age- and product-appropriate, with an eye toward holistic look/feel
- Create interactive and game assets using Adobe Photoshop, Illustrator, and Rive
- Work with game designers and curriculum specialists to develop a visual style and concepts for games, activities, and experiences
- Work with development teams to meet the needs of various teams’ delivery goals
- Develop and deliver best-in-class, implementation-ready game art assets
Required Qualifications:
- 5+ years experience as an artist working on interactive products in a games or interactive production environment, either in-house or on a contract basis
- Expert knowledge of Adobe Photoshop and Illustrator
- Expert ability to create game-ready art that falls within technical guidelines
- Advanced knowledge of color theory and visual development, including storyboarding
- Desire to continually sharpen artistic abilities and broaden skillset
- Good communication skills
- Strong traditional drawing and rendering abilities
- Excellent time-management skills and the ability to meet deadlines under pressure
- A passion for education and games
Preferred Qualifications:
- Bachelor of Arts in Illustration, Animation, Fine Arts, Visual Communication, or related field
- Ability to optimize art for Unity
- Experience creating 3D art assets and/or animation a huge plus
- Some knowledge of 2D interactive animation tools like Rive, Spine, and/or Lottie
- Understanding of basic animation principles
- Applied understanding of the intersection of art and tech
Total Compensation:
The estimated salary range for a new hire in this position is $100,000 USD to $140,000 USD. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.
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