Zwift is looking for a talented 3D artist to help build exciting avatar customization options and community experiences. We’re looking for candidates with a strong background in art fundamentals, asset creation, and development experience across mobile & PC platforms. The ideal candidate will be highly collaborative and comfortable with a high level of autonomy.

What you’ll do:

  • Collaborate with artists and engineers to create and implement a new library of player customization options
  • Create models and textures that range from cycling and running jerseys to hard-surfaced road bikes and aero helmets
  • Partner with Project managers and leads to ensure accurate scoping, scheduling, and on-time deliveries

What we’re looking for:

  • 2+ years of experience in game development as a 3D artist, with shipped titles on PC, console, or mobile
  • Experience in hard surface modeling, and texturing assets using Maya, Zbrush, Photoshop, and Substance Designer/Painter
  • A strong understanding of form, structure, and silhouette
  • Self-motivated, with excellent communication skills, and a great team player, who is enthusiastic when working closely with artists and the game team
  • Comfortable with ambiguity, a lightning-fast pace, and a high degree of ownership
  • Finalists will be required to provide work samples and or complete an assignment

Bonus points: 

  • Experience working with a wide variety of game platforms
  • Additional skill sets in illustration
  • Technically proficient and able to quickly adapt and master new pipelines and toolsets
  • Interest in creating fun cycling, running, and overall fitness experiences.

 

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