About the Company
We’re growing a new AAA games studio in Auckland, New Zealand’s largest city. Founded by Dean Hall, creator of hit survival game DayZ, we are independently-run with creative control but have the backing of one of the world’s largest games companies. We also have a studio in Dunedin, on New Zealand’s beautiful South Island. We’re independent, ambitious, focus on deep PC gaming experiences and have roles for artists, modelers, environment builders, programmers, devops and more.
Who works at RocketWerkz?
An interesting and diverse group of artists, gamers, programmers and more from around the world. They’ve worked at some of the world’s leading game studios such as Bethesda, Sony PlayStation, Activision, Grinding Gear Games and Bohemia Interactive before joining RocketWerkz. We love the outdoors as well as technology.
We encourage applications from interesting, talented and experienced people from anywhere and with any background. RocketWerkz highly values diversity. Anyone regardless of disability, gender, sexual orientation, ethnicity, or any other aspects of a person’s culture or identity can have an important role to play in our team.
What kind of employee are you looking for? Any tips for applying?
Currently we are prioritizing experienced game developers and artists for our Auckland studio, especially those with experience working in Unreal Engine 4. We love to see complete art portfolios and links to playable published projects you have contributed to.
How are the pay and benefits?
Highly competitive salaries (relative to the city) and excellent benefits.
All staff receive a retirement plan (a 4% employer contribution towards the New Zealand KiwiSaver, similar to a 401k plan, if you are eligible) and four weeks annual leave. We have family-friendly practices, pet-friendly workplaces, regular social events and professional development opportunities. Senior staff enjoy flexible working and generous annual leave and sick leave.